Welcome to Mega Man Month! Every weekday in January I’ll be listing three things I love about the original Mega Man series. Let’s go!
How hilariously ugly they are
These things are truly amazing. Mega Man and Mega Man 3 for MS DOS are true abominations in terms of art direction. It’s almost unbelievable that Capcom allowed these monsters to exist. But here they are, standing shoulder to shoulder with the Zelda CD-i games as desecrations of what made their original franchises special to begin with. If you can, try and see how much of this playthrough you can stomach.
The fact that Mega Man 2 doesn’t exist
Mega Man and Mega Man 3 exist, but the DOS games went ahead and skipped right over Mega Man 2. What makes this particularly special to me is how the games’ box art both pull from NES Mega Man 3. It’s probably for the best that there wasn’t a third one of these turds, considering that the word quality shouldn’t even be mentioned in a 100 yard radius of it, but the face that they skipped the number entirely just cracks me up.
These ultra cool reimaginations of the robot masters
All the robot masters in the Mega Man DOS games are awful designs. They’re also all ripoffs from existing robot masters in the good Mega Man games. That doesn’t mean they aren’t salvageable though! In fact, back in 2011 artist M Sipher took a stab at recreating them in traditional Mega Man style with shockingly great results! I’d actually buy these guys as real robot masters. Have a look.
That’s it for day 1. Come back tomorrow for my three favorite things about Mega Man: The Wily Wars for Sega Genesis.