Welcome to Mega Man Month! Every weekday in January I’ll be listing three things I love about the original Mega Man series. Let’s go!
It’s easily the best-looking Mega Man game
I mentioned it before during the fighting game entries, but Mega Man 7’s art style is as close to perfect as the series has ever gotten. It’s a perfect blend of the personality the NES games put forth and the actual artwork the franchise is based on. Here are a couple screen shots just to prove it. I know there’s people out there who think the larger sprites ruin the experience, but I’m not one of them. This game is stunningly gorgeous.
Ghosts n’ Goblins in my Mega Man?
Shade Man is a vampire themed robot master. This would be pretty cool on its own, but when you play his stage, there are all these not so subtle Ghosts n’ Goblins references. That there brings the awesomeness factor up a few notches, but just because Capcom is awesome, if you press a certain combination of buttons when selecting Shade Man’s stage, you get the Ghosts n’ Goblins theme as your stage music. It’s one of the coolest easter eggs in the series.
The Robot Museum!!!
Oh man, where do I begin? I first played this game and thought it was weird that there were only 4 robot masters to start with. Then after beating the first 4, you get word that the Robot Museum is under attack. I’m sorry, did you say Robot Museum??? As a huge fan of seeing 8-bit games reimagined in modern styles, landing in the robot museum was a dream come true. I spent untold amounts of time looking at all the robot masters on display, all the way in the background too, all while listening to this crazy awesome mashup of Guts Man, Heat Man, and Snake Man’s music. And it’s all capped off with Guts Man being stolen by Dr. Wily. This whole sequence is one of my favorite things in all of 16-bit gaming.
That dies it for this week. Come back on Monday as we enter the home stretch by talking about my three favorite things in Mega Man 8…
Ahh, Mega Man 8…