3 Things I Love about Mega Man III
Welcome to Mega Man Month! Every weekday in January I’ll be listing three things I love about the original Mega Man series. Let’s go!
Continuing the tradition of using robot masters from 2 different NES games together, Mega Man III took aspects from Mega Man 3 and 4 and mashed them together. In a completely unnecessary but ultimately awesome move, Capcom really tried to spruce up the already pretty darn cool looking stages from Mega Man 3 by adding animation to the backgrounds. Snake Man’s stage now has trees that move in the wind. Gemini Man’s stage has wiggly… I don’t know, netting? Gemini Man’s stage is still super weird. Anyway, this may have been a little less bold in a lot of ways when compared to Dr. Wily’s Revenge and Mega Man II, but these little touches really helped it feel like a brand new game.
NES songs coming out of a Game Boy are cool
While the first two Game Boy Mega Man games featured almost entirely original soundtracks, Mega Man III features straight up Game Boy renditions of the NES originals, and while that may be a little less flavorful than what we got before, it’s still ultra cool to hear. The Game Boy creates such wonderful sounds, and some of these original compositions are some of the best in the series. So sure, it would have been cool to get some ore original tunes, but these remakes sound pretty darn cool in their own right.
Mega Man’s face on the cover
What’s going on here? The whole cover for this game is kind of crazy. He’s zooming along on rush at blinding speed with Drill Man standing there probably wondering if he’s going to get to fight Mega Man or if he’s just going to zoom on by. But the real fun is the deranged look Mega Man is giving that weird dragon bot. Just look at him. What’s going through his head? And why is it more awesome than anything we could likely comprehend?
That’s it for today. Check back tomorrow for my thoughts on Mega Man IV.