SAG Episode 69: The Braindead Yokel Channel

Finally, we talk about what we’re playing

After weeks of having people and/or important things to talk about, Dan, Dean, and Kris finally take some time to catch up with what games they’ve been playing, what Luigis they’ve been mansioning, what Marios they’ve been making, what metals gears they’ve been soliding, and what Donkeys they’ve been longing, among other things.

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Lost in Time: Metal Gear Solid (GBC)

A forgotten chapter in a legendary series

Metal Gear Solid V may very well signify the end of an era for the Metal Gear Franchise, what with Kojima and Konami not exactly being best buds these days. So, what’s a Metal Gear fan to do? How will they occupy themselves once the MGS V well runs dry? Why, delve into the back-catalog, of course! There have been a ton of games in the Metal Gear franchise over the years, and while some of the more obscure titles haven’t exactly been of the highest caliber (I’m looking at you Ac!d) there was one oddity that lives up to the legacy. 

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Bits and Brew 006: Calm Before the Storm & Mega Man Legends

Flipping the script

Ballast Point Brewing Company is known for producing high-quality craft beers (with really, really good artwork). One of their more popular offerings is Victory at Sea, an Imperial Porter with cold brew coffee and vanilla added. It’s a seasonal release from October to December that many people look forward to. Victory at Sea strikes a truly wonderful balance between the roasty, chocolate flavors of the porter base and the coffee and vanilla additions. No matter where you look, Victory at Sea is very highly rated. So, it was with trepidation that I approached Calm Before the Storm. See, I love Victory at Sea. 

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Lost in Time: Safari Hunt

Why settle for ducks when there’s a safari out there?

We all remember Duck Hunt. The dog, the tree, the Zapper. It had everything. Well, almost. For all it’s charm, it lacked diversity. If you wanted a change of scenery, you had two options. You could try your hand at Clay Shooting, or you could go somewhere else entirely. Why settle for mere ducks, when you could go on a safari?

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Lost in Time: Toy Commander

More imagination than you can shake a cyborg teddy bear at

The more modern games get, the less likely they are to be lost and gone forever. Or, so one would think. Strange things happen in the video game industry, and companies come and go all the time. Nowhere was this sentiment more prevalent than during the Dreamcast era. Not quite old enough to be retro, but not quite new enough to be considered current, Sega’s little white box that couldn’t brought us some truly fantastic games, some of which can still only be played on the console they were designed for. One of those was a humble little game about toys, destruction, and the limitless joy of a child’s imagination.

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